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XG's Post-Crawford Take Point oddity

Posted By: AP
Date: Tuesday, 10 February 2015, at 12:45 p.m.

I've found a couple oddities in XG's Cube Information window in the past...specifically there is some inconsistency between the way it calculates live cube double and too good points between unlimited games and matches.

I think I just found another one...something weird is going on at large post-crawford scores.

For example, at 26-away, the take point is 32%, but at 28-away it is 40%. I am using the Kazaross XG2 MET...I guess the bug has to do with extrapolating to scores beyond the 25 values in the original table.

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