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Let's choose between the top two vote-getters.

Posted By: Taper_Mike
Date: Friday, 25 September 2015, at 5:37 a.m.

In Response To: OLM 20150924A The Prime Factors CONSULTATION (Jason Lee)

It looks like the top two vote-getters are the only plays that have a chance to be selected by your captain. Whatever your top preference is, please also specify one of those as your second choice (if it is not already your first choice). Thanks.

Play A, Attack = 8/4(2) 6/2*(2), only got three votes, but they came from some of our strong players. Its biggest attraction is the 9 dances. You also get 6 and 5 to remake the 8pt; that's 26 numbers. After making the 2pt, our game plan must be either to race or attack. Building a prime will be almost impossible, so that will no longer be a viable game plan. Making the 4pt dovetails with both racing and attacking, so it might be okay. Making the 9pt, N = 13/9(2) 6/2*(2), was the play I originally chose. It creates a more balanced structure than play A. That structure will be useful in a racing game, but should not be thought of as part of a prime. Play N is inferior to play A in an attacking game.

Perhaps I am talking myself into A = 8/4(2), 6/2*(2). I will make my final decision tomorrow. Until then, let's get all the input we can.

Teammate Original Move Move in Consultation
Bob Koca 6/2*(2), 8/4(2)
Casper Van der Tak 6/2*(2), 8/4(2)
Chuck Bower 13/9(2), 14/6
Dan Wittkopp 13/9(2), 6/2*(2)
Fatboy
garyo 6/2*(2), 8/4(2)
Igor
jdg
kruidenbuiltje 13/9(2), 6/2*(2)
lenny 3/7(2), 18/22*, 17,21
(illegal)
mitokid 13/5(2)
Seth
Steve Mellen 13/9(2), 6/2*(2)
Taper_Mike 13/9(2), 6/2*(2)

Mike

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