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Doubling never entered my mind here

Posted By: Phil Simborg
Date: Wednesday, 4 November 2015, at 7:56 p.m.

This is an excellent illustration about the principles of cubing at 2away/2away. I don't think a lot of people as Blue would think about doubling here. You won't often be in a position just like this, but you will be in many situations at this score where you should double and it doesn't look that promising for you. The key is not just that you could lose your market, it is if you are also likely to have a take next roll if you don't roll a good number.





White is Player 2

score: 3
pip: 125
5 point match
pip: 110
score: 3

Blue is Player 1
XGID=--BBCbBB-----C-babbb-bbA--:0:0:1:00:3:3:0:5:10
Blue on roll, cube action?

eXtreme Gammon Version: 2.10





White is Player 2

score: 3
pip: 125
5 point match
pip: 110
score: 3

Blue is Player 1
XGID=--BBCbBB-----C-babbb-bbA--:0:0:1:00:3:3:0:5:10
Blue on roll, cube action?

Analyzed in Rollout No double Double/Take
Player Winning Chances: 36.80% (G:10.46% B:0.33%) 36.55% (G:11.50% B:0.32%)
Opponent Winning Chances: 63.20% (G:11.35% B:0.74%) 63.45% (G:12.14% B:0.80%)
Cubeless Equities -0.280 -0.758
Cubeful Equities
No double:-0.766 (-0.008)±0.010 (-0.776..-0.756)
Double/Take:-0.758±0.012 (-0.771..-0.746)
Double/Pass:+1.000 (+1.758)
Best Cube action: Double / Take
Rollout details
1194 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller
Double Decision confidence:82.4%
Take Decision confidence:100.0%
Duration: 10 minutes 42 seconds

eXtreme Gammon Version: 2.10, MET: Kazaross XG2

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