I don't have anything smart to say about this position so I'll just post some variants. The original position is a close take. Blue has some holes in his structure and his builders are not that greatly diversified. Note the gammon chances for Blue are quite high due to White's big stack just outside of her home board.

              
 
              
 | | White is Player 2
score: 0 pip: 132 | Unlimited Game | pip: 130 score: 0
Blue is Player 1 | |
XGID=----bCCE-----C-c-c-cb-b--A:0:0:-1:00:0:0:0:0:10 |
Blue on roll, cube action? |
Analyzed in Rollout | No double | Double/Take |
Player Winning Chances: | 68,58% (G:25,36% B:0,29%) | 69,03% (G:25,40% B:0,34%) |
Opponent Winning Chances: | 31,42% (G:4,93% B:0,19%) | 30,97% (G:4,97% B:0,20%) |
Cubeless Equities | +0,577 | +1,172 |
Cubeful Equities |
No double: | +0,792 (-0,141) | ±0,008 (+0,784..+0,799) |
Double/Take: | +0,933 | ±0,012 (+0,922..+0,945) |
Double/Pass: | +1,000 (+0,067) |
|
Best Cube action: Double / Take |
Rollout details |
2592 Games rolled with Variance Reduction. Moves: 3-ply, cube decisions: XG Roller
|
|
Double Decision confidence: | 100,0% |
Take Decision confidence: | 100,0% |
Duration: 20 minutes 56 seconds |
eXtreme Gammon Version: 2.10
A small improvement in Blue's offensive structure & race lead done by moving his 8pt. spare to his 5pt. results in a sound pass.

              
 
              
 | | White is Player 2
score: 0 pip: 132 | Unlimited Game | pip: 127 score: 0
Blue is Player 1 | |
XGID=----bCCE-----C-c-b-cc-b--A:0:0:-1:00:0:0:0:0:10 |
Blue on roll, cube action? |
Analyzed in Rollout | No double | Double/Take |
Player Winning Chances: | 70,49% (G:29,58% B:0,30%) | 70,93% (G:29,58% B:0,33%) |
Opponent Winning Chances: | 29,51% (G:4,79% B:0,20%) | 29,07% (G:4,91% B:0,23%) |
Cubeless Equities | +0,659 | +1,332 |
Cubeful Equities |
No double: | +0,868 (-0,132) | ±0,007 (+0,861..+0,876) |
Double/Take: | +1,110 (+0,110) | ±0,011 (+1,099..+1,121) |
Double/Pass: | +1,000 |
|
Best Cube action: Double / Pass |
Rollout details |
2592 Games rolled with Variance Reduction. Moves: 3-ply, cube decisions: XG Roller
|
|
Double Decision confidence: | 100,0% |
Take Decision confidence: | 100,0% |
Duration: 19 minutes 28 seconds |
eXtreme Gammon Version: 2.10
A slight improvement for White done by moving 2 spares from 7 to 6pt. lets her take again. This is mainly due to reduced gammon danger.

              
 
              
 | | White is Player 2
score: 0 pip: 130 | Unlimited Game | pip: 127 score: 0
Blue is Player 1 | |
XGID=----bCEC-----C-c-b-cc-b--A:0:0:-1:00:0:0:0:0:10 |
Blue on roll, cube action? |
Analyzed in Rollout | No double | Double/Take |
Player Winning Chances: | 69,76% (G:24,84% B:0,29%) | 70,02% (G:24,60% B:0,34%) |
Opponent Winning Chances: | 30,24% (G:5,13% B:0,22%) | 29,98% (G:5,04% B:0,24%) |
Cubeless Equities | +0,593 | +1,194 |
Cubeful Equities |
No double: | +0,806 (-0,153) | ±0,007 (+0,799..+0,813) |
Double/Take: | +0,959 | ±0,010 (+0,949..+0,969) |
Double/Pass: | +1,000 (+0,041) |
|
Best Cube action: Double / Take |
Rollout details |
2592 Games rolled with Variance Reduction. Moves: 3-ply, cube decisions: XG Roller
|
|
Double Decision confidence: | 100,0% |
Take Decision confidence: | 100,0% |
Duration: 18 minutes 36 seconds |
eXtreme Gammon Version: 2.10
If we give White another offensive point, namely the 3pt. to equalize the home boards (diagram below) or the 8pt. for better blocking of Blue's back men (diagram below below), it's enough to make Blue not good enough to double.

              
 
              
 | | White is Player 2
score: 0 pip: 124 | Unlimited Game | pip: 127 score: 0
Blue is Player 1 | |
XGID=---BbCCC-----C-c-b-cc-b--A:0:0:-1:00:0:0:0:0:10 |
Blue on roll, cube action? |
Analyzed in Rollout | No double | Double/Take |
Player Winning Chances: | 64,91% (G:20,07% B:0,22%) | 65,16% (G:20,12% B:0,25%) |
Opponent Winning Chances: | 35,09% (G:5,71% B:0,22%) | 34,84% (G:5,75% B:0,25%) |
Cubeless Equities | +0,442 | +0,894 |
Cubeful Equities |
No double: | +0,627 | ±0,007 (+0,620..+0,635) |
Double/Take: | +0,612 (-0,015) | ±0,012 (+0,600..+0,623) |
Double/Pass: | +1,000 (+0,373) |
|
Best Cube action: No double / Take |
Percentage of wrong pass needed to make the double decision right: 3,8% |
Rollout details |
2592 Games rolled with Variance Reduction. Moves: 3-ply, cube decisions: XG Roller
|
|
Double Decision confidence: | 98,5% |
Take Decision confidence: | 100,0% |
Duration: 18 minutes 35 seconds |
eXtreme Gammon Version: 2.10

              
 
              
 | | White is Player 2
score: 0 pip: 134 | Unlimited Game | pip: 127 score: 0
Blue is Player 1 | |
XGID=----bCCCB----C-c-b-cc-b--A:0:0:-1:00:0:0:0:0:10 |
Blue on roll, cube action? |
Analyzed in Rollout | No double | Double/Take |
Player Winning Chances: | 63,13% (G:24,55% B:0,28%) | 63,36% (G:24,72% B:0,29%) |
Opponent Winning Chances: | 36,87% (G:6,40% B:0,29%) | 36,64% (G:6,56% B:0,30%) |
Cubeless Equities | +0,444 | +0,897 |
Cubeful Equities |
No double: | +0,626 | ±0,008 (+0,618..+0,634) |
Double/Take: | +0,608 (-0,018) | ±0,011 (+0,597..+0,619) |
Double/Pass: | +1,000 (+0,374) |
|
Best Cube action: No double / Take |
Percentage of wrong pass needed to make the double decision right: 4,4% |
Rollout details |
2592 Games rolled with Variance Reduction. Moves: 3-ply, cube decisions: XG Roller
|
|
Double Decision confidence: | 99,5% |
Take Decision confidence: | 100,0% |
Duration: 23 minutes 01 second |
eXtreme Gammon Version: 2.10