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BGonline.org Forums
Rollout
Posted By: Stick In Response To: 52S-33A-F-C? (Stick)
Date: Wednesday, 27 September 2006, at 4:31 a.m.
Whoever chimed in hit the nail on the head. It's a must double for the attack as any sequence coupled with another fan is monster market loss and other 'normal' sequences can even lose the market. The opponent's counterplay lies in the long term, anchoring up anywhere and then beginning his own gameplan on his side of the board. I have seen this position passed many times before, which is always staggering, and even some people who pass it at -2 -2.
is Player 2
score: 0
pip: 163Money session
Jacoby Beaverpip: 155
score: 0
is Player 1XGID=aa-B-BC-A---dE---d-e----B-:0:0:1:00:0:0:3:0:10 on roll, cube action?
Analyzed in Rollout No Double Player Winning Chances: 66.31% (G: 27.36% B: 1.33%) Opponent Winning Chances: 33.69% (G: 7.35% B: 0.34%) Double/Take Player Winning Chances: 66.66% (G: 28.40% B: 1.35%) Opponent Winning Chances: 33.34% (G: 7.58% B: 0.39%) Cubeless Equities No Double: +0.326 Double: +1.102 Cubeful Equities No Double: +0.779 (-0.057) Double/Take: +0.836 Double/Drop: +1.000 (+0.164) Best Cube action: Double / Take Rollout details 5184 Games rolled with Variance Reduction.
Moves and cube decisions: 3 plyConfidence No Double: ± 0.011 (+0.768...+0.789) Confidence Double: ± 0.014 (+0.822...+0.850) Double Decision confidence: 100.0% Take Decision confidence: 100.0% Duration: 2 hours 27 minutes
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