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XG RO

Posted By: Petter Bengtsson
Date: Monday, 26 April 2010, at 4:43 p.m.

In Response To: Very tough move ... RO (Daniel Murphy)

XG 3-ply evaluation thinks double/take is the correct cube action after all four plays.

Rollout says it's a take only if you jump the prime with the six.





is Player 2

score: 0
pip: 147
3 point match
pip: 154
score: 0

is Player 1
XGID=--aBBBB-A-b--B-bbcbcBA-A--:0:0:1:62:0:0:0:3:10
to play 62

1.Rollout120/14 8/6eq: -0,900
Player:
Opponent:
31,61% (G:10,79% B:1,72%)
68,39% (G:17,58% B:3,06%)
Conf: ± 0,027 (-0,927...-0,873)
Duration: 3 hours 11 minutes
2.Rollout123/21 20/14eq: -0,974 (-0,073)
Player:
Opponent:
30,27% (G:9,19% B:1,32%)
69,73% (G:16,70% B:1,66%)
Conf: ± 0,027 (-1,001...-0,947)
Duration: 3 hours 12 minutes
3.Rollout213/11 8/2* eq: -1,000 (-0,100)
Player:
Opponent:
29,94% (G:8,97% B:1,00%)
70,06% (G:18,67% B:2,10%)
Conf: ± 0,000 (-1,000...-1,000)
Duration: 2 hours 01 minute
4.Rollout223/21 8/2* eq: -1,000 (-0,100)
Player:
Opponent:
28,85% (G:8,12% B:0,81%)
71,15% (G:16,75% B:1,57%)
Conf: ± 0,000 (-1,000...-1,000)
Duration: 1 hour 46 minutes
1 2592 Games rolled with Variance Reduction.
Dice Seed: Random
Moves and cube decisions: 3 ply

2 1296 Games rolled with Variance Reduction.
Dice Seed: Random
Moves and cube decisions: 3 ply

eXtreme Gammon Version: 1.14, MET: Rockwell-Kazaross

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