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' MWC error total' versus 'luck adjusted result'

Posted By: Timothy Chow
Date: Wednesday, 7 September 2011, at 5:23 p.m.

In Response To: ' MWC error total' versus 'luck adjusted result' (Tom Keith)

I'm not sure what the problem is with ensuring that weak players have very little chance of winning. That's what happens in chess, go, etc., and has that really hurt the game?

However, if you want some luck then I think VR is a pretty good compromise between actual results and error-rate based tournaments.

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