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GNUbg vs XG as a learning tool update

Posted By: ah_clem
Date: Monday, 26 November 2012, at 3:37 p.m.

In Response To: GNUbg vs XG as a learning tool update (leobueno)

I switched for two reasons:

1)XG is much faster, so I don't have to wait as long for my matches to be analyzed, and I can provide better rollouts for the really interesting positions.

2)gnu 2-ply analysis is incorrect often enough that I felt I was being steered in the wrong direction in some positions. For instance, gnu 2-ply analysis tends to overvalue defensive holding games, and so did I until recently. (maybe I still do?)

I still keep gnu around, and if I'm going to practice against a bot I prefer gnu's interface over XG, but I evaluate my errors in XG. Actually, there's a lot about gnu's interface that I prefer (it just looks a lot better for one thing).

XG is quite easy to pick up if you've been using gnu - the concepts are all the same, so while the initial learning curve for either is a bit steep, moving from one to the other is a snap.

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