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Rollout

Posted By: Timothy Chow
Date: Wednesday, 24 December 2014, at 2:15 a.m.

In Response To: Crunched backgame (Timothy Chow)

Surprisingly (to me at least—apparently not to David Presser!), the computer says that Blue wants to get hit if White rolls a 6. The reason, I believe, is that Blue then gets slightly better chances of putting White on the bar, and also achieves a more flexible position, despite the seeming awkwardness of shoving two spares right against White's anchors.





White is Player 2

score: 0
pip: 150
Unlimited Game
pip: 80
score: 0

Blue is Player 1
XGID=-CbdBCB-CB------------bcd-:1:-1:1:51:0:0:0:0:10
Blue to play 51

1.Rollout19/4 5/4eq: +1.211
Player:
Opponent:
90.63% (G:42.50% B:1.24%)
9.37% (G:0.19% B:0.00%)
Conf.: ± 0.006 (+1.206...+1.217) - [100.0%]
Duration: 7 minutes 04 seconds
2.Rollout19/8 9/4eq: +1.177 (-0.034)
Player:
Opponent:
89.74% (G:41.34% B:1.03%)
10.26% (G:0.22% B:0.00%)
Conf.: ± 0.006 (+1.171...+1.183) - [0.0%]
Duration: 6 minutes 40 seconds
1 1296 Games rolled with Variance Reduction.
Dice Seed: 271828
Moves: 3-ply, cube decisions: XG Roller

eXtreme Gammon Version: 2.10

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