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Blasphmey Blasphmey Desecration of XG The Truth
Posted By: Michael Depreli In Response To: Blasphmey Blasphmey Desecration of XG (HOMINID)
Date: Monday, 12 January 2015, at 6:54 p.m.
OK time to put this one to bed.
Using XG to get an accurate rollout (in terms of absolute equity) is not really possible because after the unnatural plays of 6/2 6/5 and 7/2 depending on which settings you use it badly misplays either many (3-ply normal) or at the minimum 3 replies (33 22 and 11).
Because rolls 33 22 and 11 don't even make it to the top 32 plays at 1-ply no setting can overcome this, the result being these misplays are carried in to the rollout results the consequence being that the natural plays equities should be accurate but the unnatural plays artificially elevated.
You can see from Stick's 3-ply normal rollout how badly this skews the result.
There are two ways to get a more accurate evaluation.
A little crude but more accurate, ask XG for evaluations at say XGR++ for all the replies and take the weighted average making sure you add in the correct replies for 33 22 and 11.
Here's the result:
Play
AVG
Level
66
55
44
33*
22*
11*
65
64
63
62
61
54
53
52
51
43
42
41
32
31
21
8/4 6/5
0.325
XGR++
-0.224
-0.025
0.161
0.248
0.340
0.420
0.266
0.299
0.313
0.331
0.362
0.313
0.339
0.357
0.383
0.364
0.383
0.405
0.401
0.426
0.439
6/2 6/5
0.310
XGR++
-0.304
-0.098
0.128
0.229
0.324
0.414
0.253
0.283
0.303
0.328
0.350
0.306
0.328
0.349
0.373
0.354
0.374
0.394
0.395
0.415
0.432
Or better still roll it out with Gnubg with large enough search intervals to catch all the best replies. I used 3-ply (XG equivalent 4-ply) as I felt it had a good understanding of the position.
gnubg 106
Mike 91 Position ID: bLdFMACtug0GAA Match ID: QQkGAAAAAAAA
# Ply Move Equity 1 R 8/4 6/5 +0.336
0.708 0.010 0.001 - 0.292 0.006 0.000 +0.421 +0.336 0.001 0.002 0.001 - 0.001 0.001 0.000 0.002 0.003 Full cubeful rollout with var.redn. 268 games, Mersenne Twister dice gen. with seed 764572044 and quasi-random dice Play: 3-ply cubeful prune [grandmaster] keep the first 0 0-ply moves and up to 50 more moves within equity 0.2 Skip pruning for 1-ply moves. keep the first 0 2-ply moves and up to 8 more moves within equity 0.1 Cube: 2-ply cubeful prune [world class] 2 R 7/3 6/5 +0.328 ( -0.008)
0.707 0.005 0.000 - 0.293 0.005 0.000 +0.414 +0.328 0.001 0.001 0.000 - 0.001 0.001 0.000 0.003 0.003 Full cubeful rollout with var.redn. 263 games, Mersenne Twister dice gen. with seed 764572044 and quasi-random dice Play: 3-ply cubeful prune [grandmaster] keep the first 0 0-ply moves and up to 50 more moves within equity 0.2 Skip pruning for 1-ply moves. keep the first 0 2-ply moves and up to 8 more moves within equity 0.1 Cube: 2-ply cubeful prune [world class] 3 R 8/3 +0.324 ( -0.013)
0.705 0.006 0.000 - 0.295 0.005 0.000 +0.411 +0.324 0.001 0.002 0.001 - 0.001 0.001 0.000 0.003 0.003 Full cubeful rollout with var.redn. 263 games, Mersenne Twister dice gen. with seed 764572044 and quasi-random dice Play: 3-ply cubeful prune [grandmaster] keep the first 0 0-ply moves and up to 50 more moves within equity 0.2 Skip pruning for 1-ply moves. keep the first 0 2-ply moves and up to 8 more moves within equity 0.1 Cube: 2-ply cubeful prune [world class] 4 R 7/2 +0.310 ( -0.026)
0.700 0.004 0.000 - 0.300 0.006 0.000 +0.396 +0.310 0.002 0.001 0.000 - 0.002 0.001 0.000 0.004 0.004 Full cubeful rollout with var.redn. 268 games, Mersenne Twister dice gen. with seed 764572044 and quasi-random dice Play: 3-ply cubeful prune [grandmaster] keep the first 0 0-ply moves and up to 50 more moves within equity 0.2 Skip pruning for 1-ply moves. keep the first 0 2-ply moves and up to 8 more moves within equity 0.1 Cube: 2-ply cubeful prune [world class] 5 R 6/5 6/2 +0.310 ( -0.026)
0.699 0.006 0.000 - 0.301 0.007 0.000 +0.398 +0.310 0.002 0.001 0.000 - 0.002 0.001 0.000 0.003 0.004 Full cubeful rollout with var.redn. 261 games, Mersenne Twister dice gen. with seed 764572044 and quasi-random dice Play: 3-ply cubeful prune [grandmaster] keep the first 0 0-ply moves and up to 50 more moves within equity 0.2 Skip pruning for 1-ply moves. keep the first 0 2-ply moves and up to 8 more moves within equity 0.1 Cube: 2-ply cubeful prune [world class] 6 R 6/1 +0.309 ( -0.027)
0.699 0.004 0.000 - 0.301 0.004 0.000 +0.398 +0.309 0.001 0.001 0.000 - 0.001 0.001 0.000 0.003 0.003 Full cubeful rollout with var.redn. 260 games, Mersenne Twister dice gen. with seed 764572044 and quasi-random dice Play: 3-ply cubeful prune [grandmaster] keep the first 0 0-ply moves and up to 50 more moves within equity 0.2 Skip pruning for 1-ply moves. keep the first 0 2-ply moves and up to 8 more moves within equity 0.1 Cube: 2-ply cubeful prune [world class] So if a rollout looks suspect, it's worth delving a little deeper.
Michael
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