[ View Thread ] [ Post Response ] [ Return to Index ] [ Read Prev Msg ] [ Read Next Msg ]

BGonline.org Forums

DMP Rollout

Posted By: Stick
Date: Tuesday, 6 October 2015, at 12:00 a.m.

In Response To: DMP Rollout (Timothy Chow)

When you hardly win at all it's common for plays to be 'closer than you would have thought'. I figured it would be close because it's essential to get that 2nd checker if our sole goal is to win. The issue here is it kills a second checker deep in our home board. Take this for example:





White is Player 2

score: 0
pip: 13
1 point match
pip: 90
score: 0

Blue is Player 1
XGID=-BBBBBC------a---A------aA:0:0:1:32:0:0:0:1:10
Blue to play 32

1.XG Roller++Bar/22 3/1eq: -0.780
Player:
Opponent:
11.00% (G:0.00% B:0.00%)
89.00% (G:67.23% B:30.39%)
2.XG Roller++Bar/22 6/4eq: -0.789 (-0.009)
Player:
Opponent:
10.56% (G:0.00% B:0.00%)
89.44% (G:65.40% B:30.22%)
3.XG Roller++Bar/23 4/1eq: -0.799 (-0.019)
Player:
Opponent:
10.05% (G:0.00% B:0.00%)
89.95% (G:67.67% B:37.20%)

eXtreme Gammon Version: 2.19.206.pre-release, MET: Kazaross XG2

Stick

Messages In This Thread

 

Post Response

Your Name:
Your E-Mail Address:
Subject:
Message:

If necessary, enter your password below:

Password:

 

 

[ View Thread ] [ Post Response ] [ Return to Index ] [ Read Prev Msg ] [ Read Next Msg ]

BGonline.org Forums is maintained by Stick with WebBBS 5.12.