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XG rollout

Posted By: neilkaz
Date: Friday, 9 October 2009, at 9:53 p.m.

In Response To: Rollout (Stick)

The added G's lost really seem to many to compensate for the few extra wins.




is Player 2

score: 0
pip: 90
Money session
Jacoby Beaver
pip: 157
score: 0

is Player 1
XGID=--aABBBAB----A---b-dcbDab-:0:0:1:64:0:0:3:0:10
to play 64

1.Rollout122/16 7/3eq: +0.340
Player:
Opponent:
59.92% (G:8.13% B:0.31%)
40.08% (G:15.18% B:0.36%)
Conf: ± 0.013 (+0.327...+0.353)
Duration: 2 hours 57 minutes 02 seconds
2.Rollout122/18 13/7eq: +0.296 (-0.044)
Player:
Opponent:
61.55% (G:12.04% B:0.42%)
38.45% (G:25.20% B:0.63%)
Conf: ± 0.014 (+0.282...+0.310)
Duration: 2 hours 51 minutes 01 second
3.1 ply13/3eq: -0.336 (-0.676)
Player:
Opponent:
45.07% (G:7.40% B:0.30%)
54.93% (G:28.04% B:0.92%)
4.1 ply8/2* 7/3eq: -0.507 (-0.847)
Player:
Opponent:
43.80% (G:6.66% B:0.22%)
56.20% (G:33.32% B:1.41%)
5.1 ply22/18 22/16eq: -0.640 (-0.980)
Player:
Opponent:
45.19% (G:8.58% B:0.31%)
54.81% (G:43.99% B:2.67%)
1 3888 Games rolled with Variance Reduction.
Moves and cube decisions: 3 ply

eXtreme Gammon Version: 1.04

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