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Rollout

Posted By: Timothy Chow
Date: Friday, 8 January 2010, at 11:28 p.m.

In Response To: Money-game prime versus prime (Timothy Chow)

GNU clearly favors blasting away with the double hit. The blot at the rear of White's prime is a crucial factor. Lift the blot and GNU radically reverses its preference, at least on 4-ply evaluation.

This position is actually a variant of a position that came up over the board. In the real position, the blot was not there. I considered the double hit for a long time but eventually settled (correctly, it seems) on 13/5. I came up with this variant while trying to figure out what changes might have made the double hit correct.

gnubg140


 ' ' '2O2X2X3X3X2X1X '2O

1X '2O1X2O3O2O2O ' ' ' '

tchow132

Position ID: sN0tACLMboMBBg Match ID: UYkOAAAAAAAA

# Ply Move Equity
1 R 7/4* 6/1* +0.320
0.4970.2380.010-0.5030.1290.005 +0.108 +0.320
0.0020.0020.000-0.0020.0020.000 0.005 0.009
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 846113603 and quasi-random dice
Play: supremo 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 16 more moves within equity 0.32
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
2 R 13/5 +0.262 ( -0.059)
0.5060.1510.004-0.4940.0850.002 +0.079 +0.262
0.0020.0020.001-0.0020.0020.001 0.004 0.007
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 846113603 and quasi-random dice
Play: supremo 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 16 more moves within equity 0.32
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

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