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Rollouts

Posted By: neilkaz
Date: Friday, 30 March 2012, at 5:36 p.m.

In Response To: Rollouts (Snua)

I wrote "13/7 is overkill when it works and leaves you with little advantage when it doesn't. Much better to play 11/5 and creep up on a good cubeturn."

You don't need to slot 13/7 to get a good cube turn so it isn't worth the risk. Take a look at sequences with XG evals after both.

.. neilkaz ..

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