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AtS (2a 5a) Racing Cube - Rollout + Analysis

Posted By: Daniel Murphy
Date: Wednesday, 21 May 2014, at 3:47 a.m.

In Response To: AtS (2a 5a) Racing Cube - Rollout + Analysis (Stick)

To clarify, I think what I did was take pipcount 74, so point of last take in a money game is 10% of 74, plus 2, is 83.4 pips = 78% CWP, so 86 pips would be approximately 81% adding (I recall) 2 (for some reason) * 1.5 pips to 78%. Two and 1/2 percentage points per pip seems high, maybe two is right, but using the raw pip count instead of some kind of adjustment is often going to be a little off anyway.

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