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XG++ verses rollouts

Posted By: bluedice
Date: Tuesday, 28 March 2017, at 10:56 a.m.

In Response To: XG++ verses rollouts (Stick)

I've had a quick read through this book over the last few days...

Many of the positions are 'close' or 'bordeline' and are often described as such in the book.

I took a quick sample from the cube problems section.

Of the first 35 problems, 22 problems had 0.02 or less error between ND vs D or D/T vs D/P

Also, the version of XG used for the book is not given. I am running version: 2.10.199... I have analyzed a few of the positions from the book and find small differences in my results.

Randomly chosen cube action example on page 363 below

XGID=-a---BDDC---cB---b-cbbb---:0:0:1:00:0:0:0:0:10

Book:

ND +0.863 (-0.137)

D/T +1.006 (+0.006)

D/P +1.000

Me (XGR++):

ND +0.863 (-0.127)

D/T +0.989

D/P +1.000 (+0.011)

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