At GG the game will be played to completion, and you want to win a gammon: 13/7(2)* 7/1(2)*.

              
 
              
 | | White is Player 2
score: 1 pip: 159 | 2 point match Crawford | pip: 167 score: 0
Blue is Player 1 | |
| XGID=-a----EaC---dEa--c-e----B-:0:0:1:66:0:1:1:2:10 |
| Blue to play 66 |
| 1. | XG Roller++ | 13/7*(2) 7/1*(2) | eq: +0.666 |
| Player: Opponent: | 57.39% (G:25.90% B:0.72%) 42.61% (G:10.12% B:0.48%) | |
|
| 2. | XG Roller++ | 24/18(2) 13/7*(2) | eq: +0.597 (-0.068) |
| Player: Opponent: | 63.75% (G:16.12% B:0.56%) 36.25% (G:6.79% B:0.24%) | |
|
eXtreme Gammon Version: 2.10, MET: Kazaross XG2
At GG+ you will likely have an effective cube-turn after 24/18(2) 13/7(2)*.
13/7(2)* 7/1(2)* is an overplay.

              
 
              
 | | White is Player 2
score: 2 pip: 159 | | 4 point match | pip: 167 score: 0
Blue is Player 1 | |
| XGID=-a----EaC---dEa--c-e----B-:0:0:1:66:0:2:0:4:10 |
| Blue to play 66 |
| 1. | XG Roller++ | 24/18(2) 13/7*(2) | eq: +0.921 |
| Player: Opponent: | 63.84% (G:15.98% B:0.58%) 36.16% (G:6.63% B:0.22%) | |
|
| 2. | XG Roller++ | 13/7*(2) 7/1*(2) | eq: +0.861 (-0.060) |
| Player: Opponent: | 57.57% (G:25.53% B:0.76%) 42.43% (G:9.95% B:0.45%) | |
|
eXtreme Gammon Version: 2.10, MET: Kazaross XG2