The rollout confirms making the 5 point to be correct. The duplication plays a big part in this decision together with the fact that whites re-entry chances are reduced by 24% a nice latent threat. A well known player once opined "if you think it's a double but you are not sure then do it" not good advice in my book. What about the 5 point, sounds like a good idea to me. Seldom is it not the best play. A good tip until you have calculating roll odds in your tool box.
1. | Rollout1 | 8/5 6/5 | eq: +0.3760 |
| Player: Opponent: | 66.59% (G:24.02% B:1.12%) 33.41% (G:6.52% B:0.14%) | Conf.: ±0.0358 (+0.3403...+0.4118) - [81.6%] Duration: 3 hours 32 minutes |
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| 2. | Rollout1 | 16/13 11/10 | eq: +0.3454 (-0.0306) |
| Player: Opponent: | 66.18% (G:21.66% B:0.81%) 33.82% (G:6.02% B:0.31%) | Conf.: ±0.0352 (+0.3102...+0.3806) - [9.7%] Duration: 3 hours 42 minutes |
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| 3. | Rollout1 | 16/15 11/8 | eq: +0.3436 (-0.0324) |
| Player: Opponent: | 66.40% (G:20.14% B:0.96%) 33.60% (G:5.56% B:0.19%) | Conf.: ±0.0346 (+0.3089...+0.3782) - [8.2%] Duration: 3 hours 25 minutes |
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4. | Rollout2 | 16/13 14/13 | eq: +0.3032 (-0.0729) |
| Player: Opponent: | 65.39% (G:19.91% B:0.77%) 34.61% (G:6.60% B:0.31%) | Conf.: ±0.0491 (+0.2541...+0.3522) - [0.5%] Duration: 1 hour 54 minutes |
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| 5. | XG Roller+ | 16/15 14/11 | eq: +0.2777 (-0.0983) |
| Player: Opponent: | 63.86% (G:21.65% B:1.00%) 36.14% (G:6.34% B:0.24%) | |
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1 5184 Games rolled. Dice Seed: 2949020 Cubeless First 8 moves: 4-ply Remaining moves: 4-ply Search interval: Huge
2 2592 Games rolled. Dice Seed: 2949020 Cubeless First 8 moves: 4-ply Remaining moves: 4-ply Search interval: Huge
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