A deeper analysis shows 9/4 8/5 and 9/6 8/3 (each of which wastes 3 pips) also beat the autopilot play.
1. | Rollout1 | 10/5 9/6 | eq: -1.790 |
| Player: Opponent: | 0.00% (G:0.00% B:0.00%) 100.00% (G:53.85% B:0.00%) | Conf.: ± 0.000 (-1.791...-1.790) - [100.0%] Duration: 2.7 seconds |
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2. | Rollout1 | 10/5 8/5 | eq: -1.825 (-0.035) |
| Player: Opponent: | 0.00% (G:0.00% B:0.00%) 100.00% (G:56.25% B:0.00%) | Conf.: ± 0.000 (-1.826...-1.825) - [0.0%] Duration: 2.6 seconds |
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3. | Rollout1 | 9/4 8/5 | eq: -1.910 (-0.120) |
| Player: Opponent: | 0.00% (G:0.00% B:0.00%) 100.00% (G:62.04% B:0.00%) | Conf.: ± 0.000 (-1.911...-1.910) - [0.0%] Duration: 3.2 seconds |
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4. | Rollout1 | 9/6 8/3 | eq: -1.910 (-0.120) |
| Player: Opponent: | 0.00% (G:0.00% B:0.00%) 100.00% (G:62.05% B:0.00%) | Conf.: ± 0.000 (-1.911...-1.910) - [0.0%] Duration: 2.9 seconds |
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5. | Rollout1 | 13/8 9/6 | eq: -1.929 (-0.139) |
| Player: Opponent: | 0.00% (G:0.00% B:0.00%) 100.00% (G:63.33% B:0.00%) | Conf.: ± 0.000 (-1.929...-1.929) - [0.0%] Duration: 2.8 seconds |
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1 1296 Games rolled with Variance Reduction. Moves: 3-ply, cube decisions: XG Roller
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