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[Hyper 07] Biggest turnaround

Posted By: Tom Keith
Date: Wednesday, 18 July 2018, at 1:37 p.m.

This is the seventh in a series of posts I am writing about the game of hypergammon. The previous posts are [Hyper 01], [Hyper 02], [Hyper 03], [Hyper 04], [Hyper 05], and [Hyper 06].

Biggest Turnaround

Last time I asked, what is the closest you can be to winning a game of hypergammon without actually winning it?

Bob Koca figured it out. Your highest probability of winning without actually having secured a victory is 0.99999995222306, and it can happen two ways:

Black to roll

Black to roll

In both positions, you (black) have 10 pips to go. If you get your checkers off in three rolls, you win the game. And that’s certainly going to happen — unless you roll 2-1 three times in a row. The chance of that happening is 1/18 × 1/18 × 1/18 = 1/5832.

Even if you roll those three consecutive 2-1’s, white still has to get off in three rolls himself. The only way he can do that is by rolling 5-5 or 6-6 three times in a row (1/18 × 1/18 × 1/18), or by rolling the right combination of 6-6, 5-5, and 4-4 (5 ways × 1/36 × 1/36 × 1/36). The chance of either of those happening is 1/5832 + 5/46656.

Both things must happen (you failing to get off in 3 rolls and white needing more than 3 rolls) for you to lose the game. The combined chances are:

(1/5832) × (1/5832 + 5/46656) = 0.00000004777694.

That’s your opponent’s chances of turning the game around. (Man, that would be a disappointing game to lose!)

Wastage

“Wastage” in backgammon refers to pips you roll that go unused.

Your regular pip count (PC) is the number of spaces you must move your checkers to bring them home and bear them off. For example, at the start of a hypergammon game, your pip count is 24 + 23 + 22 = 69 pips.

Your effective pip count (EPC) is the total pips you expect to have to roll to bring your checkers home and bear them off. Your EPC is 49/6 times the number of rolls you expect to have to throw. (49/6 is the average number of pips per roll, about 8.167.)

The difference, EPCPC, is your wastage. Here is an example:

Black’s regular pip count is PC = 3 (2 for the checker on the two point + 1 for the checker on the one point). In other words, black has to move a total of 3 pips to get his checkers off.

Black’s effective pip count is EPC = 8.167. That’s because black always gets off in 1 roll, and 1 roll × 49/6 = 8.167. In other words, black expects to roll an average of 8.167 pips to get his checkers off

The difference is black’s wastage:

EPCPC = 8.167 − 3 = 5.167

Black’s wastage in this position is 5.167 pips.

High and Low Wastage

It is fun to try to construct positions that have very high or very low wastage. For example, the highest-wastage position possible in backgammon is this one:

15 checkers on ace point

You can see why this position is wasteful — every roll you throw, except for 1-1, wastes pips. Some rolls, such as 6-6, will be hugely wasteful. This goes on for several rolls so the wastage continues to pile up.

What does a low-wastage position look like? Here is the lowest wastage position possible when all 15 checkers are still on the board:

Trice triangle: 7-5-3

In this position, higher numbers, such as 6, 5, and 4, bear off exactly, meaning no wastage. Smaller numbers can be used to fill the empty spaces on p1, p2, and p3, where they can be used later if you roll small numbers again. It is only when you get down to the last few checkers that you will actually have to waste pips.

Wastage in Hypergammon

What about hypergammon? What positions have the highest and lowest wastage? Let’s break it down into three parts.

  • One checker: What position has the highest wastage with 1 checker? What position has the lowest wastage?

  • Two checkers: What position has the highest wastage with 2 checkers? What position has the lowest wastage?

  • Three checkers: What position has the highest wastage with 3 checkers? What position has the lowest wastage?

Some of these are easy. Others take a little more thought. How many of these six positions can you figure out?

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