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2-ply play, 3-ply (Red) cube RO

Posted By: Chuck Bower
Date: Wednesday, 25 January 2012, at 3:11 p.m.

In Response To: Alternative(s) to XGR++ for cube decisions (Timothy Chow)

Not statsig on the D/ND decision, though. The reason I want a fast RO in the first place is for analyzing matches. If I want deeper study (or am posting to this website) I take more time by using stronger settings. Anyway, not bad for a Q&D:





White is Player 2

score: 1
pip: 160
7 point match
pip: 59
score: 4

Blue is Player 1
XGID=abCEbDC-----------abbbba--:0:0:1:00:4:1:0:7:10
Blue on roll, cube action?

Analyzed in Rollout No double Double/Take
Player Winning Chances: 67.333% (G:47.496% B:16.016%) 66.977% (G:47.083% B:25.994%)
Opponent Winning Chances: 32.667% (G:0.000% B:0.000%) 33.023% (G:0.000% B:0.000%)
Cubeless Equities +1.1364 +1.4843
Cubeful Equities
No double:+0.93440.0196 (+0.9148..+0.9540)
Double/Take:+0.9241 (-0.0103)0.0242 (+0.8999..+0.9484)
Double/Pass:+1.0000 (+0.0656)
Best Cube action: No double / Take
Percentage of wrong pass needed to make the double decision right: 11.9%
Rollout details
1296 Games rolled with Variance Reduction.
Dice Seed: 36251503
Moves: 2-ply, cube decisions: 3-ply Red
Double Decision confidence:74.1%
Take Decision confidence:100.0%
Duration: 1 minute 31 seconds

eXtreme Gammon Version: 2.01, MET: Kazaross XG2

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