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BGonline.org Forums
Counterexample?
Posted By: Chuck Bower In Response To: PR tournament. Clock time out. Ruling? (Casper van der Tak)
Date: Tuesday, 5 February 2013, at 2:59 p.m.
Maybe I should have recorded the sequence of plays, but it wasn't that difficult to do so anyone should be able to do something similar. Also, there are surely people out there who want to make a game out of this -- see now few rolls/moves you can generate to get one side's errors to add up to more than 100%. I certainly wasn't trying to win that game, and have zero interest in playing it. This was a 'mathematical' exercise to find just one case, and it didn't take long.
To be clear, I set up XG for a 1-point match, then manually chose the dicerolls, made the plays for both sides, and recorded one side's errors (in MWC units). Here are those errors for one side, rounded:
12%, 38%, 14%, 21%, 11%, 45%
The sum after 11 plays (6 for one side and 5 for the other) is 141%. I don't know if this is how MWC errors are tallied by XG, however, so maybe XG's method wouldn't give > 100%?
FWIW, the opponent of the player I tallied was also making huge errors, by design.
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