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What to do when your opponent camps out in your board.

Posted By: AdamStocks
Date: Wednesday, 26 March 2014, at 1:45 p.m.

In Response To: What to do when your opponent camps out in your board. (Jason Lee)

As the backgame leader, one usually spends a good deal of rolls recycling one's spare checkers to jockey their positions until they are doing something useful (mainly building an outside prime until your opponent's board has crashed sufficiently to begin bearing in, and also getting those spare blots into good bearoff points). This means that making an anchor in your opponent's board usually has low priory at this stage in the backgame, but here, making the 21point anchor **does** do one of those "target useful things" immediately. Apart from simply acting as a recyling safety point, (which isn't really needed yet but can't really do much harm now either), the main thing it achieves is stopping the opponent being able to play a 4 there, and he would really want to pay a 4 off his 8point to give his board some sort of chance of not crashing rather devastatingly if he does roll a 4. So get the anchor now and murder his 4's!

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