" It IS THE NEAREST FORCED TRAP Point. The problem with trapping on the 6 or 5 points is, first of all that they are not forced"
Not an issue here since they should hit even though it is not forced after 6/2 and after 5/1 only a tiny bit of equity is lost from that choice. If they do not hit you are glad to have caught up some in the race while they lose a spare.
| | White is Player 1
score: 2 pip: 94 | 7 point match | pip: 83 score: 2
Blue is Player 2 | |
XGID=--BBcBABBBB-----------cbg-:1:-1:-1:42:2:2:0:7:10 |
Blue to play 42 |
1. | Rollout1 | 21/19* | eq: -0.6951 |
| Player: Opponent: | 23.52% (G:4.20% B:0.02%) 76.48% (G:21.73% B:1.00%) | Conf.: ±0.0103 (-0.7055...-0.6848) - [100.0%] Duration: 1 minute 20 seconds |
|
2. | Rollout1 | 3/1 | eq: -0.7721 (-0.0769) |
| Player: Opponent: | 19.63% (G:1.36% B:0.01%) 80.37% (G:19.04% B:0.66%) | Conf.: ±0.0079 (-0.7799...-0.7642) - [0.0%] Duration: 56.5 seconds |
|
|
1 1296 Games rolled with Variance Reduction. Dice Seed: 16132000 Moves and cube decisions: 3-ply
|
eXtreme Gammon Version: 2.10, MET: Kazaross XG2
| | White is Player 1
score: 2 pip: 94 | 7 point match | pip: 83 score: 2
Blue is Player 2 | |
XGID=-AABcABBBBB-----------cbg-:1:-1:-1:41:2:2:0:7:10 |
Blue to play 41 |
1. | Rollout1 | 3/2 | eq: -0.7357 |
| Player: Opponent: | 18.74% (G:0.94% B:0.00%) 81.26% (G:14.63% B:0.43%) | Conf.: ±0.0068 (-0.7425...-0.7289) - [100.0%] Duration: 44.5 seconds |
|
2. | Rollout1 | 21/20* | eq: -0.7551 (-0.0194) |
| Player: Opponent: | 21.42% (G:2.63% B:0.02%) 78.58% (G:21.64% B:0.91%) | Conf.: ±0.0089 (-0.7640...-0.7462) - [0.0%] Duration: 1 minute 12 seconds |
|
3. | Rollout1 | 2/1 | eq: -0.9091 (-0.1735) |
| Player: Opponent: | 16.19% (G:1.20% B:0.01%) 83.81% (G:22.78% B:0.77%) | Conf.: ±0.0083 (-0.9174...-0.9009) - [0.0%] Duration: 59.0 seconds |
|
|
1 1296 Games rolled with Variance Reduction. Dice Seed: 16132000 Moves and cube decisions: 3-ply
|
eXtreme Gammon Version: 2.10, MET: Kazaross XG2