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4 ply DMP RO

Posted By: neilkaz
Date: Wednesday, 11 November 2015, at 8:35 p.m.

In Response To: Who is crazy here?! (Mislav Kovacic)

When you don't understand something and think maybe the bot is perhaps screwing up cubeful evaluations later, it is good to do a DMP RO.

I'd have made the 3 pt. I guess I'd still make the 3 pt, but it is harder to argue with the close RO here.





White is Player 2

score: 0
pip: 103
1 point match
pip: 96
score: 0

Blue is Player 1
XGID=-AA-BADBBb---B--aabcbb-b--:0:0:1:54:0:0:0:1:10
Blue to play 54

1.Rollout18/4 8/3eq: +0.3455
Player:
Opponent:
67.27% (G:0.41% B:0.01%)
32.73% (G:0.52% B:0.01%)
Conf.: ±0.0026 (+0.3429...+0.3481) - [100.0%]
Duration: 10 minutes 30 seconds
2.Rollout18/3 7/3eq: +0.3395 (-0.0060)
Player:
Opponent:
66.97% (G:0.64% B:0.05%)
33.03% (G:0.54% B:0.01%)
Conf.: ±0.0024 (+0.3371...+0.3419) - [0.0%]
Duration: 10 minutes 41 seconds
1 1296 Games rolled with Variance Reduction.
Moves and cube decisions: 4-ply

eXtreme Gammon Version: 2.19.211.pre-release, MET: Kazaross XG2

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