BGonline.org Forums
 +1 *NM*
Posted By: Michael Petch
Date: Wednesday, 26 February 2014, at 4:05 p.m.
In Response To:  XG Semantics (David Rockwell)
Messages In This Thread
-  XG Semantics
 phil simborg -- Wednesday, 26 February 2014, at 12:39 p.m.
-  XG Semantics
 Casper Van der Tak -- Wednesday, 26 February 2014, at 1:19 p.m.
-  XG Semantics
 Michael Petch -- Wednesday, 26 February 2014, at 2:48 p.m.
 
-  XG Semantics
 Jason Lee -- Wednesday, 26 February 2014, at 1:42 p.m.
-  XG Semantics
 garyo -- Wednesday, 26 February 2014, at 2:02 p.m.
-  XG Semantics
 Michael Petch -- Wednesday, 26 February 2014, at 2:17 p.m.
-  XG Semantics
 christian munk-christensen -- Wednesday, 26 February 2014, at 2:44 p.m.
-  XG Semantics
 Bill Riles -- Wednesday, 26 February 2014, at 2:47 p.m.
-  +1
 Casper Van der Tak -- Wednesday, 26 February 2014, at 3:01 p.m.
-  +1 Simpler is better. *NM*
 Art Grater -- Wednesday, 26 February 2014, at 9:28 p.m.
-  XG Semantics
 Daniel Murphy -- Friday, 28 February 2014, at 4:44 a.m.
-  XG Semantics
 Daniel Murphy -- Friday, 28 February 2014, at 4:52 a.m.
 
 
-  XG Semantics
 David Rockwell -- Wednesday, 26 February 2014, at 3:04 p.m.
-  +1 *NM*
 Michael Petch -- Wednesday, 26 February 2014, at 4:05 p.m.
 
-  XG Semantics
 Taper_Mike -- Wednesday, 26 February 2014, at 3:09 p.m.
-  XG Semantics
 Michael Petch -- Wednesday, 26 February 2014, at 3:47 p.m.
 
-  My personal recommendation is...
 Mr Majestyk -- Wednesday, 26 February 2014, at 3:35 p.m.
-  Response to comments
 phil simborg -- Wednesday, 26 February 2014, at 3:38 p.m.
-  Response to comments
 sita -- Wednesday, 26 February 2014, at 3:50 p.m.
-  Response to comments
 Taper_Mike -- Wednesday, 26 February 2014, at 3:51 p.m.
-  Unicycles, Uni Games
 Mr Majestyk -- Wednesday, 26 February 2014, at 3:59 p.m.
-  Response to comments
 Coolrey -- Wednesday, 26 February 2014, at 6:08 p.m.
-  Response to comments
 David Rockwell -- Wednesday, 26 February 2014, at 10:33 p.m.
 
-  XG Semantics
 Bill Calton -- Wednesday, 26 February 2014, at 4:25 p.m.
-  XG Semantics
 Michael Petch -- Wednesday, 26 February 2014, at 4:30 p.m.
 
-  XG Semantics
 Nack Ballard -- Wednesday, 26 February 2014, at 4:29 p.m.
-  XG Semantics
 Michael Petch -- Wednesday, 26 February 2014, at 4:46 p.m.
-  XG Semantics
 Nack Ballard -- Sunday, 2 March 2014, at 9:57 p.m.
 
-  XG Semantics
 Grant Hoffman -- Wednesday, 26 February 2014, at 8:04 p.m.
-  XG Semantics
 Michael Petch -- Thursday, 27 February 2014, at 1:06 a.m.
 
-  Limitless
 rambiz -- Wednesday, 26 February 2014, at 10:41 p.m.
-  Limitless
 Art Grater -- Thursday, 27 February 2014, at 6:33 p.m.
 
-  Etymology of "unlimited game"
 Tom Keith -- Wednesday, 26 February 2014, at 10:45 p.m.
-  XG Semantics – User-interface Issues
 Taper_Mike -- Thursday, 27 February 2014, at 2:48 a.m.
-  XG Semantics
 Omar Shah -- Thursday, 27 February 2014, at 7:23 a.m.
-  XG Semantics
 roadkillbooks -- Friday, 28 February 2014, at 2:09 a.m.
 
-  NO LIMIT games/play/session...
 Justin N. -- Thursday, 27 February 2014, at 8:02 a.m.
-  Another idea-very simple
 Phil Simborg -- Friday, 28 February 2014, at 5:13 a.m.
-  XG Semantics
 Jeremy Bagai -- Friday, 28 February 2014, at 5:14 a.m.
-  XG Semantics
 Leonardo Jerkovic -- Friday, 28 February 2014, at 9:53 a.m.
-  +1 *NM*
 neilkaz -- Friday, 28 February 2014, at 5:12 p.m.
 
 
 
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