I'm sure Jason will do his typical rollout and attach it to the main thread. I couldn't wait that long to take a peak. I did about as much as one can to bump up the settings hoping XG would get future similar decisions correct. I still stand behind 14, 7.
| | White is Player 2
score: 5 pip: 52 | 11 point match | pip: 129 score: 3
Blue is Player 1 | |
XGID=---BBCC-A-A-----A--bbf-cB-:1:1:1:32:3:5:0:11:10 |
Blue to play 32 |
1. | Rollout1 | 10/8 5/2 | eq: -0.427 |
| Player: Opponent: | 35.17% (G:0.00% B:0.00%) 64.83% (G:28.17% B:2.69%) | Conf.: ± 0.005 (-0.432...-0.422) - [64.9%] Duration: 3 hours 55 minutes |
|
2. | Rollout1 | 16/14 10/7 | eq: -0.428 (-0.001) |
| Player: Opponent: | 34.73% (G:0.00% B:0.00%) 65.27% (G:27.26% B:2.45%) | Conf.: ± 0.005 (-0.433...-0.423) - [34.5%] Duration: 4 hours 02 minutes |
|
3. | Rollout1 | 16/11 | eq: -0.435 (-0.008) |
| Player: Opponent: | 34.01% (G:0.00% B:0.00%) 65.99% (G:26.84% B:2.37%) | Conf.: ± 0.005 (-0.440...-0.429) - [0.5%] Duration: 3 hours 38 minutes |
|
4. | Rollout1 | 5/2 4/2 | eq: -0.439 (-0.012) |
| Player: Opponent: | 34.90% (G:0.00% B:0.00%) 65.10% (G:28.33% B:2.55%) | Conf.: ± 0.005 (-0.444...-0.434) - [0.0%] Duration: 3 hours 36 minutes |
|
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1 1296 Games rolled with Variance Reduction. Dice Seed: 52211151 Moves: XG Roller+, cube decisions: 4-ply Search interval: Huge
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eXtreme Gammon Version: 2.19.206.pre-release, MET: Kazaross XG2