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Not quite
Posted By: Nack Ballard In Response To: One more (Bob Koca)
Date: Thursday, 22 June 2017, at 6:30 p.m.
White is Player 2
score: 0
pip: 115Unlimited Game
Jacoby Beaverpip: 109
score: 0
Blue is Player 1XGID=-ABBbD------bF----abbbbb--:0:0:-1:00:0:0:3:0:10 White on roll: Double anyway
Analyzed in Rollout No double Double/Take Player Winning Chances: 63.08% (G:19.18% B:0.16%) 63.49% (G:20.79% B:0.20%) Opponent Winning Chances: 36.92% (G:1.92% B:0.04%) 36.51% (G:2.17% B:0.05%) Cubeless Equities +0.436 +0.915 Cubeful Equities No double: +0.614 (-0.011) ±0.005 (+0.609..+0.619) Double/Take: +0.625 ±0.007 (+0.619..+0.632) Double/Pass: +1.000 (+0.375) Best Cube action: Double / Take Rollout details 5184 Games rolled with Variance Reduction.
Dice Seed: 41086525
Moves and cube decisions: 4-plyDouble Decision confidence: 99.7% Take Decision confidence: 100.0% Duration: 1 hour 25 minutes Thanks for the reference; I hadn't seen that "Wisecarver Paradox" thread.
AP's "Wisecarver Paradox" position doesn't quite pass muster. After Blue plays the terrible 6/5 6/1 (instead of the much better but shot-leaving 13/7), White should double anyway, according to the rollout above.
As for the issue of whether a cube provocation play should be classified as a paradox, I like Tim Chow's answer (as does Jake Jacobs). Granted, the contact version of the Wisecarver Paradox arises more often than other paradoxes (including as early as the fourth roll for money or as the second roll if certain match scores are included), though I wouldn't characterize it as frequent.
Nack
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