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Short race evaluation? - "ROLLOUT"

Posted By: Karol Szczerek
Date: Monday, 1 May 2017, at 11:53 p.m.

In Response To: Short race evaluation? (Karol Szczerek)

Thanks for your hints.

Popular modified pip count methods fail me too often in this sort of positions.

Keith Count gives Redouble/Pass by a margin of 1 pip, which usually means 20-22% for the trailer.

iSight, which I switched to not so far ago, gives 20.7%.

Far from the correct answer.





White is Player 2

score: 0
pip: 18
Unlimited Game
pip: 22
score: 0

Blue is Player 1
XGID=---B-BA------------a-ab-b-:1:-1:-1:D:0:0:0:0:10
White on roll, cube action?

Analyzed in Rollout No redouble Redouble/Take
Player Winning Chances: 71,38% (G:0,00% B:0,00%) 71,38% (G:0,00% B:0,00%)
Opponent Winning Chances: 28,62% (G:0,00% B:0,00%) 28,62% (G:0,00% B:0,00%)
Cubeless Equities +0,428 +0,855
Cubeful Equities
No redouble:+0,675 (-0,107)±0,000 (+0,675..+0,675)
Redouble/Take:+0,782±0,000 (+0,782..+0,783)
Redouble/Pass:+1,000 (+0,218)
Best Cube action: Redouble / Take
Rollout details
2592 Games rolled with Variance Reduction.
Moves and cube decisions: 5-ply
Search interval: Huge
Double Decision confidence:100,0%
Take Decision confidence:100,0%
Duration: 1,4 seconds

eXtreme Gammon Version: 2.10

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