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Efficiently recording and analyzing many matches in a live tournament

Posted By: Christian Plenz
Date: Friday, 9 September 2011, at 4:44 p.m.

In Response To: Efficiently recording and analyzing many matches in a live tournament (Johan Segers)

I recently have played a clocked match with Michi when he impressed me by recording all moves of all his matches. So I offfered him to record my moves and he to record only his moves. It was a funny experience but if I ever do this again I would do the other way: both players just record the opponents move. This has the advantage that if the opponent moves and hits the clock or picks up the die you record his move and then you can focus on your turn and on the opponent rolling and moving his checkers.

Another idea on this is to play a round tournament with ideally a number of players devided by 3. So for each 2 rounds you can draw 3 players to play each other.

Example: A plays B with C recording the match directly to the computer, then A plays C with B recording, C plays B with A recording

And then you make another random draw for Round 3,4 and so on

For this you need notebooks and players who are willing to participate in the experiment in a fair manner. You can turn off pip count and analyzis before all matches are done so that no one can gain any informations. This requires the players to be focused in 3 matches when they are only playing 2 by themselves but the time is effectively managed with 2/3 of the total rounds

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