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"If it (the clock) ain't broke, don't fix it"

Posted By: Chuck Bower
Date: Tuesday, 7 May 2013, at 4:55 p.m.

In Response To: "If it (the clock) ain't broke, don't fix it" (Paul Baraz)

I thought backgammon is supposed to be "the cruelest "game not the most "sissified" game!

Most of us are hoping to bring more people into the game, and that includes the 50% of the human race labeled "female". A more open-minded choice of words might not garner more support for your crusade of greatly reducing the clock delay setting, but it likely would minimize the peripheral casualties (for the game in general).

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