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BGonline.org Forums
An interactive backgammon training website.
Posted By: Michael Nielsen In Response To: An interactive backgammon training website. (Giorgos Tzampanakis)
Date: Tuesday, 7 January 2014, at 10:14 p.m.
The problems have improved significantly, and most of them are actually very interesting.
Mostly the very obvious checkerplays and nodoubles are gone. There are still some checker shuffling plays where you can get penalized pretty hard for making a 0.00x mistake, that annoy me.
Oh, and this has got to be the most bizarre position, I have encountered there:
White is Player 2
score: 2
pip: 2655 point match pip: 224
score: 2
Blue is Player 1XGID=----Ahbb-BbCB---A-A-AAAAaA:0:0:1:41:2:2:0:5:10 Blue to play 41
1. XG Roller+ Bar/20 eq: +1.095
Player:
Opponent:72.15% (G:36.72% B:0.52%)
27.85% (G:3.82% B:0.06%)2. XG Roller+ Bar/21 4/3 eq: +1.077 (-0.018)
Player:
Opponent:70.96% (G:36.69% B:0.60%)
29.04% (G:4.10% B:0.07%)3. XG Roller+ Bar/24* 18/14 eq: +1.071 (-0.024)
Player:
Opponent:69.59% (G:37.35% B:0.52%)
30.41% (G:4.20% B:0.04%)eXtreme Gammon Version: 2.10, MET: Kazaross XG2
XGR+ liked my play, but only hitting plays are analyzed on 2 or 3-ply, the rest are on 0-ply and cost something like 10 rating points even though the 0-ply analysis give a higher equity.
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