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The next major revolution in backgammon bots

Posted By: Michael Petch
Date: Tuesday, 22 May 2012, at 3:59 a.m.

In Response To: The next major revolution in backgammon bots (Timothy Chow)

I've been working with some others on a new intelligence engine that was meant as a research project. It is an adaptive chimeric network (ACM). It is unlike anything currently used today in BG.

During initial training, the chimeric interface was forced to assume that traditional races were NOT the way to start a match. The results of our trained engine against traditional bots have been amazing so far.

We modified dueller to support XG. We had our trained product play an unlimited money session against XG with 75,000 games. On average the number of points per game earned was 138.6ppg compared to XG2's 8.1 (yes you read that correctly) . On average XG lost 69% of the games played at WC settings. Currently the bot doesn't do match play.

As an example, a typical opening 3-1 that makes the 5pt is seen as about 0.141 blunder with our engine.

I believe that the evolution of Backgammon may be in the discovery that the traditional notion of Backgammon being a race at the outset may be flawed.

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