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Suggested Idea for Performance Grading

Posted By: AdamStocks
Date: Friday, 3 October 2014, at 11:42 p.m.

In Response To: Suggested Idea for Performance Grading (Tenland)

It is not because a particular error can be magnified by a cube action - it is because at DMP there isn't any cube action element at all to add to the overall PR total, so XG just makes overall adjustments to compensate for that. E.g. multiply all error sizes by 50%, so a 0.06 error becomes a 0.09 blunder etc. That basically says that it expects a third of total error to be from cubing, and two thirds from checkerplay.

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