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Impossible Cube action in FL

Posted By: Michael Petch
Date: Thursday, 31 October 2013, at 4:27 p.m.

In Response To: Impossible Cube action in FL (Michael Petch)

If you prevent the cube from being turned (with a better Dead Cube rule) when the player on move already has enough to win at the current cube level, then there isn't any possibility where the match can be end on a drop. So I don't think the completion rule needs any updating. We just need to amend a bad USBG dead cube rule to prevent a pile of nonsense.

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